I am a passionate and driven game developer with experience in C# and Unity.
During college, I actively sought opportunities to immerse myself in game development, allowing me to hone my technical and problem-solving skills.
I am enthusiastic about creating immersive games and would thrive in a team environment that encourages learning and innovation.
My goal is to contribute to a team where I can face challenging obstacles that elevate my skills and allow me to showcase my expertise in creating and delivering high-quality games. I am keen to bring my passion, technical proficiency, and dedication to every project I undertake.
The project is a small tower defense game, and I worked as a game developer covering most of the core gameplay mechanics.
This was my first collaborative project, through which I gained valuable teamwork experience and a solid understanding of effective collaboration.
The timeline was fairly short, so there was a strong need for rapid prototyping, particularly for enemy pathfinding.
I also played a major role in organizing tasks across our team to ensure we met the deadline.
This project truly pushed my problem-solving skills to the limit, as I completed it in just two days and managed to achieve a satisfactory result.
It was developed in C# and I worked alone the entire time. This was quite challenging, particularly because I attempted to implement my first state machine for a boss-type enemy.
Graduated with the following qualifications:
Graduated with the following qualifications: